Partnerships · Updated ·4 min read

Ubisoft Partners with Immutable on Might and Magic Fates

A legendary franchise returns. Ubisoft is building Might and Magic Fates — the 12th instalment in a series that's captivated millions since 1986 — with Immutable's infrastructure powering digital ownership and player rewards.

When a franchise that debuted in 1986 meets modern game infrastructure, the result is a title that bridges generations of players. Ubisoft is developing Might and Magic Fates — the 12th instalment in the legendary series — as a mobile-first card strategy game, with Immutable providing the infrastructure for true digital ownership.

A Franchise Built on Strategic Depth

The Might and Magic series has captivated millions across nearly four decades with its strategic depth and rich science-fantasy narratives. From Jon Van Caneghem's original 1986 title through to the mobile success of Era of Chaos, the franchise has consistently attracted players who value tactical complexity and deep progression systems.

Might and Magic Fates continues this tradition with novel card types, faction systems, and mechanical innovations designed for competitive play. Players will collect and trade cards, build decks across distinct factions, and compete in ranked structures with substantial incentives.

Why This Partnership Matters

"Partnering with Ubisoft is a defining landmark for Immutable," said Justin Hulog, Chief Studio Officer. The collaboration brings together Immutable's player growth infrastructure with Ubisoft Connect's 138 million registered users — creating a distribution pipeline that most game studios can only dream of.

The numbers underscore the scale: Immutable's platform has reached 2 million monthly active users and 5 million Passport registrations in under a year. Combined with Ubisoft's established player base, Fates launches into a warm audience from day one — a structural advantage that fundamentally changes the economics of a game launch.

What Players Get

For players, the key innovation is straightforward: the cards you earn and collect are genuinely yours. You can trade them, sell them, or carry them forward. In a genre where players invest hundreds of hours building collections, true ownership transforms the relationship between player and game.

Might and Magic Fates is expected to launch in early 2026, targeting mobile platforms with a competitive card-strategy experience built on decades of franchise heritage.

Update: How the Launch Performed

Might and Magic Fates launched globally on 4 February 2026. Working alongside Ubisoft's own publishing efforts, Immutable Audience drove 2.8x higher Day 1 player conversion — and 3.0x by Day 14 — by capturing direct, consented player touchpoints and activating them across email, Telegram, and Discord. Read the full case study for the campaign breakdown and results, or see our guide on how to market a Steam game for the underlying playbook.

The growth engine games use to launch with momentum, grow wishlists effectively, see which channels work, turn wishlists into buyers, stop guessing what works, and sell their next game.

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DRAGO Entertainment
Ubisoft
1047 Games
OutPlay
Spunge Games
Empulse
Lawn Mowing Simulator 2
Meta Toy DragonZ Saga
Might & Magic Fates
DRAGO Entertainment
Ubisoft
1047 Games
OutPlay
Spunge Games
Empulse
Lawn Mowing Simulator 2
Meta Toy DragonZ Saga
Might & Magic Fates
DRAGO Entertainment