How tags actually work
A Steam tag is a player-applied label that Valve has whitelisted. You set up to 20 tags in Steamworks; over time, players add their own through the community tag system, and Steam blends both into your effective tag profile. The order matters: Steam's tag system surfaces your top tags more prominently in 'More Like This' rails, browse pages, and recommendation queues.
Per Steam's own Tags documentation, tags drive three concrete surfaces: which browse pages include your game, which games appear in your 'More Like This' carousel, and which players see your game in their Discovery Queue. Steam compares your top 20 tags against every other game's top 20 and uses overlap to decide similarity.
The clearer signal you give the algorithm, the more targeted the audience it sends back. Generic tags give a generic audience.
Why specific beats broad
The 'Action' tag has tens of thousands of games attached. 'Indie' has hundreds of thousands. Telling Steam your game is 'Action' or 'Indie' is approximately the same as telling it nothing. Almost every game claims to be one or both. The matching value of a tag is inverse to how many games share it. A specific sub-genre tag with a few hundred games is enormously more useful for matching than a broad tag with a hundred thousand.
| Generic (avoid as top tag) | Specific (prefer) |
|---|---|
| Action | Roguelike Deckbuilder, Souls-like, Bullet Hell |
| Indie | Cosmic Horror, Cozy, Pixel Graphics |
| RPG | CRPG, Tactical RPG, Action RPG, Dungeon Crawler |
| Strategy | 4X, Auto Battler, Tower Defense, Real-Time Tactics |
| Adventure | Walking Simulator, Point & Click, Visual Novel |
| Singleplayer | Story Rich, Choices Matter, Narrative |
You can still include 'Action' or 'Indie' in slots 6-20 too. they're true and they don't hurt. Just don't waste your top 5 on them. The top 5 is your specificity budget.
The five tag categories
Steam's Tag Wizard organises tags into five categories. A strong 20-tag set has at least one entry in each.
| Category | What it captures | Example tags |
|---|---|---|
| Genres & sub-genres | What kind of game it is | Roguelike, RPG, Survival, FPS, Platformer |
| Visuals & viewpoints | How it looks and how the camera works | Pixel Graphics, 2D, First-Person, Top-Down, Stylized, Anime |
| Themes & moods | How it feels to play | Atmospheric, Cozy, Dark, Funny, Relaxing, Cute, Horror |
| Features & mechanics | What you do in it | Crafting, Base Building, Open World, Procedural Generation, Co-op |
| Player support | Who plays and how | Singleplayer, Multiplayer, PvP, PvE, Local Co-Op, Online Co-Op |
Source: Steam Tags documentation. Browse the live tag taxonomy at store.steampowered.com/tag/browse.
The top-5 strategy
The top 5 tags carry the most weight. Spend them deliberately:
- The single tag that best describes your sub-genre. The tag a player would type into search if they were looking for exactly your game.
- Your second-most-distinctive sub-genre or hybrid tag. If your game is a 'Roguelike Deckbuilder', this is the half you didn't pick at slot 1.
- The dominant visual or art direction tag. Pixel Graphics, Stylized, Anime, Hand-drawn, Voxel, etc.
- The dominant mood or theme tag. Atmospheric, Cozy, Dark, Funny, Cute, Horror.
- The most distinctive feature or mechanic tag. Crafting, Open World, Time Loop, Choices Matter. Whatever the player would write in a review they loved.
Slots 6 to 20 fill out the picture: secondary mechanics, player-support tags, broader genre tags. Don't leave any of them empty.
The Tag Wizard and Suggest Prioritization
You set tags in Steamworks under Store Presence, Edit Store Page, Basic Info, Tags. That screen is the Tag Wizard: a guided flow for building your tag set, and it's the only place tag order can be changed. You need Edit App Metadata and Publish App Changes to Steam permissions to use it.
Inside the wizard is a 'Suggest Prioritization' button. Per Steam's own documentation, it runs a simple algorithm that moves high-information tags, like sub-genres, to the top, and low-information tags, like 'Indie' or 'Singleplayer', to the bottom. Steam is explicit that this is a starting point, not a finished answer. Run it, then reorder by hand using the top-5 strategy above. You are allowed back into the wizard at any time after launch, so tag order is never a one-shot decision.
Before launch, Steamworks requires at least 5 tags. Only your top 20 are shown to players and used by Steam's systems, so anything past slot 20 does nothing.
How to research tags
- Identify 5 to 10 successful games in your sub-genre. 'Successful' = at least 500 user reviews, ideally a mix of recent and established titles.
- Open each one's Steam page and scroll to the tag block. Note the top 10 tags on each.
- Tally the tags that appear across multiple neighbours. The ones that show up on 5+ of your 10 are non-negotiables. Every game in your space uses them.
- Add any tag that appears on 3+ neighbours' top 10. These are the high-signal tags for your sub-genre.
- Compare to your current set. Add what you're missing. Drop tags you have that no successful neighbour uses.
- Re-audit at launch. Steam adds player-supplied community tags after release. Those often catch signals the dev missed.
Tags that can work against you
Not every accurate tag is a good tag. Some tags are true and still cost you players, because a slice of Steam's audience uses Store Preferences to exclude games carrying them outright (see the FAQ below). 'Anime', 'Gore', and 'Metroidvania' are common examples in developer marketing discussion: each is precise and useful for matching the right player, but each also reliably filters out players who've excluded it, or who read it as a signal the game is harder or more niche than it actually is.
The fix isn't to drop an accurate tag. It's to know the trade you're making. If the tag is core to what the game is, keep it and make sure your capsule and screenshots earn the click from the players it does reach. If it's a secondary detail (a side character design, one gory scene in an otherwise light game), weigh whether it belongs in your top 5 at all. Slots 6-20 are the safer place for anything that's true but not load-bearing.
Common pitfalls
Top-5 dominated by generic tags
'Action, Adventure, Indie, Singleplayer, RPG' tells the algorithm nothing. Replace with specific sub-genres.
Tagging aspirationally
If your game isn't actually a Roguelike, don't tag Roguelike. Players who click in expecting one will leave reviews that punish you.
Leaving slots empty
Empty slots are wasted signal. Fill all 20.
Skipping mood/theme tags
Players browse on feeling more than mechanics. 'Atmospheric', 'Cozy', 'Dark' are not optional.
Never re-auditing
Tags drift over time as the genre's vocabulary shifts. A quarterly audit takes 15 minutes and catches real movement.
When to re-audit your tags
Tags aren't a launch-day task you finish once. There are three points where re-checking them pays off:
- Right after launch. Steam has mixed in player-supplied community tags by then. Open the Tag Wizard and look for anything real players added that you missed, and remove anything inaccurate or clearly trolling.
- Before a major visibility event. A sale, a genre event, or a Steam Next Fest entry all put your page in front of more browse and Discovery Queue traffic than usual. Your tags decide which of those queues you land in, so confirm the top 5 still match the game before the traffic arrives, not after.
- When your sub-genre's vocabulary shifts. Steam's tag taxonomy and how players describe a genre both move over time. A tag that was standard for your sub-genre a year or two ago can be replaced by a more specific one. Re-run the research process above every few months and compare.
Last reviewed: 2026-09-11. Sourced from Steam's official Steamworks documentation, Steam's Store Preferences settings, and the Steam Analyzer scoring methodology.
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